Wednesday, 29 March 2017

Question 1 practice 29th March 2017

We think that TV Game Shows are successful because:

 
  • They entertain but also have an educational element to it.
  • The game itself presents an 'impossible' challenge to the contestants.
  • The relationship between the contestants and the host appeals to audiences.


 
Making reference to TV Game Shows that you studied, explain how they use the criteria above to become successful.








Write your answer on the comment box below.

4 comments:

  1. E.L
    Having T.V gameshows that entertain but also have an education purpose to it are successful because, if the audience find a show entertaining but also educational, such as "Are you smarter than a 10 year old?" (presented by Noel Edmunds, broadcasted on Sky 1) the audience will play along with the game and try to answer the questions to see how much they remember from school, or even learn something they didn't know. This make a game show successful because the audience will continue to watch because they also find it entertaing that children are smarter than adults or even them .
    If a game show has an 'impossible' challenge to it it will make it successful, for example "The Cube" (hosted by Phillip Schofield) audiences would watch to watch to see how many lives it take the contestants to complete the tasks as they are seen as "impossible" (each task is demonstrated by some one dressed in a all in one sit with a mask on) because each task is demonstrateddemonstarted its made to look so easy but once the contestant in there they say how are it is, this keeps the audience on the edge of their seat wondering if they are going to be able to complete the task with the amount of lives they have left, this makes gameshows successful because the audience will keep tuning in to see people fail, or pass the tasks and see how long it takes.
    The relationship between the contestant and host is important in making a gameshow successful because without a good connection between the host and contestant there wouldn't be any banter with in the gameshow to make us laugh for example on "Take Me Out" (hosted my Paddy McGuinness broadcasted on ITV every Saturday) Paddy has a good connection with the contestants on the show and has some jokes with them to make the audience laugh along with him, this makes the game show successful because it makes the audience also connect with the host and want to tune back in and watch next week to hear more jokes he has to say and connect with him.

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  2. Tipping Poing is entertaining by getting the contestants to think about the question but is also educational by using topics that people are partly taught in school. Total Wipeout is presemted as 'impossible' challenge to the contestants by them having to not get wiped out. Pointless has the relationship between the contestants and the host appeals to audiences; Pointless entertains people by how the contestants answer the questions but also has an educational element as the questions could be about what schools teach children. Pointless and Tipping Point are alike because they both are entertaining for people to watch but are also educational for some people. Deal Or No Deal presents the relationship between the contestant(s) and the host by Noel Edmonds getting them to think about the number box that they want to pick. Ben Shepherd makes Tipping Point seem educational for people to watch as he wants to make it seem like the perfect game show for school children to watch with their parents. Alexander Armstrong makes Pointless seem educational for people to watch as he wants to make sure that children watching are being educated about something new; plus he wants to make people to want to keep watching Pointless.

    Noel Edmonds helps the contestants with their decision of what they want to do but he does not make the choice for them. Plus he gives them encouraging words before they decide what box they are going to pick and if they are going to 'deal' for the money that the banker has offered them.

    Total Wipeout is presented mainly by Amanda Byram, who meets the contestants and wishes them good luck with the challenge that they will be facing. She works alongside Richard Hammond, who narrates what it going on. Amanda presents on set for every episode (Richard presents in studio and does the narrating) but she makes Total Wipeout seem entertaining as some of the contestants could tell jokes and she tries not to laugh at what is happening before her eyes. The challenges that are presemted on the show are seen as being 'impossible' for the contestants to master; as every episode they get a little bit harder just so that no one is able to cheat.

    Alexander Armstrong makes sure that the contestants are happy with their answer before he takes the answer as the final answer; he does this so that the contestants have to think about what they have said and see if there is anything else that they think could be the answer. Plus he encourages the contestants to really think about what they are going to answer the questions with.

    Ben Shepherd makes sure that the contestants feel happy with what the are going to give as the answer as he wants them to think long and hard about anythig else that could possibly be the correct answer. Plus he wants the contestants to be happy with what they give as their final answer because he does not want them to feel like they did not do their best; so he will ask them to give him what their final answer is. At the end of each round he gives the other answer that were said. The idea of the game is to get an answer that is pointless. Which is how Ben shows that the game is educational as people watching at home could answer the questions and learn what they did not know before.

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  3. the tv game show total wipeout is presented by Richard hammond, this host makes the tv game game quite successful because Richard is also known in top gear, so therefore he will also bring himself and his fans
    towards he fitness side to it's quite educational shows people different ways to do things different ways to be fit, similarly in take me out the male contestant who comes onto the show he then then educated that he dons't have to focus one particular girl and that he has many other options that he can look upon,
    total wipeout they have done some impossible challenges which would get the contestants really thinking, on special

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  4. TV game shows that are educational and entertaining at the same time are usually successful. A game show that has some sort of education to it allows people to learn new facts on a game show, while they are entertained by watching them. In the TV game show 'The Chase', the show has an educational purpose to it, while its genuinely funny. Bradley Walsh is constantly saying humorous lines, while the game is taking place. This creates a nice and relaxed scenery while the contestants are racing to get the questions right to win the prize money at the end. Another game show, 'Who wants to be a millionaire?' has the same idea to it. Contestants test their knowledge, but are also enjoying the game at the same time. This fits in well with the target audience as the shows are aimed towards the average person, so people who would fit into C1, because people who have very high skilled and paid jobs usually already know a lot of facts or are too busy to be entertained. This suggests that the shows are more successful if they have a educational and entertaining purpose to them so then they meet what the audience want. A media theory that proves this is the Uses and Gratifications theory. Within this theory, it shows us that what people want, they will find a show that can offer this. Educational shows could fulfil the audience wanting to seem smarter. Also, it could fit in with the fact that the audience would have been to work during the day, as these shows are within the UK's early peak time, and may be stressed. As these shows are entertaining as they interact with the audience, and make funny moments on the stage, it creates a funny environment for the audience to feel included in.

    If a TV game show presents an 'impossible' challenge to the audience, it will make them enjoy it more. This would make a TV game show more successful as they would be making people enjoy the show, while the contestants may not even be winning anything. On the game show 'Total Wipeout', the contestants are racing to complete 'impossible' tasks. The format of the show is for the contestants to complete obstacles to make it into the next round and potentially win some money. The show represents an 'impossible' task as the obstacles are extremely hard for the contestants to complete. This tells us that the audience will be feeling more entertained as people failing on obstacles makes people feel better about themselves, and usually the contestants failing look very embarrassed by their choices and actions on the show. Another TV game show, 'Ninja Warrior', also shows the theme of 'challenge' as they also have obstacles the contestants have to complete. There is a obstacle where the contestant has to climb a big wall to win the round, but that obstacle is the hardest one of them all as it is extremely tall. When the audience see a contestant falling down the big wall, it seems pretty funny as the audience are comparing what they do with themselves. Also, the audience may think of a past memory that they enjoyed by watching something funny on television.

    When a TV game show host and contestant has a connection or some sort of working relationship, it makes the show more interesting to watch for the audience.

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